Full-Stack Engineering focused on real-time systems, 3D, and web architecture
Specializing in real-time systems and interactive applications. 20+ years solving complex software challenges across 3D web graphics, accelerated compute, and resilient backends built to scale.
Johanny Angarita
Senior Full-Stack & Real-Time Systems Engineer
Over two decades in software engineering have taught me that performance, stability, and maintainability are never accidental—they are deliberate architectural decisions. I apply that discipline to bridge high-performance browser compute with resilient, production-grade backends built to withstand continuous load.
Featured Projects
terminal Core Technical Stack
Tooling chosen strictly by system constraints: performance, operational simplicity, and long-term maintainability over trends.
Languages
Frontend & 3D
Backend & Real-Time
Cloud & DevOps
Databases
Game Engineering & Interactive Systems
Over two decades developing games and interactive software: from early browser technologies and Canvas/WebGL to native C++ runtime optimization and multiplayer networking for publishers including Atari, 505 Games, and FRVR.
PRODUCTION ARCHIVE























Get in Touch
Looking to build a high-performance web experience, solve a complex architecture challenge, or discuss an engineering role? Let's connect.